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Cyber Incident Victim: Nintendo Co., Ltd.

Date:

Jun 2026

Location:

United States of America

Summary

Nintendo confirmed that a third‑party survey tool, TinyPulse, used for internal employee feedback at its North American division was accessed, exposing a limited set of internal survey data belonging to a small subset of employees and mostly dating back several years. The company stated that its own systems were not compromised and that no customer or financial information was involved. The hacker group ShadowByt3$ claimed to have taken 859 MB of employee data including names, bank statements, IDs and analytics and demanded a $2 million ransom. The company said it is working with the service provider to resolve the issue and noted that employees outside North America were not affected.

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Description

On June 13, 2026, the hacking group ShadowByt3$ claimed to have obtained 859 megabytes of Nintendo employee data through the TinyPulse service used for internal employee surveys at Nintendo of America. The group asserted that the data included full names of employees, bank statements, employee IDs, reports, analytics, and other information. ShadowByt3$ set a deadline of June 15, 2026, for Nintendo to respond to their claim and posted a ransom demand of two million US dollars. The claim was reported by technology news outlets and referenced in Nintendo‑related coverage.

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On June 16, 2026, Nintendo issued an official statement confirming that a breach involving TinyPulse had occurred. The company stated that its own systems had not been compromised and that no personal customer or financial data had been accessed. Nintendo described the affected data as limited to internal survey content comprising a small subset of its employees, noting that most of the information dated back several years. The statement also clarified that employees outside of North America were not involved in the incident.

Nintendo said it was working with the service provider, TinyPulse, to address the issue and expressed appreciation for employees’ willingness to share feedback. The company reiterated that it would take all feedback seriously and act when needed. No further details about the ransom demand or any payment were disclosed in the statement. The narrative ends with the confirmation that the breach was confined to the specified internal survey data and that Nintendo’s systems remained secure.

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