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Incident

Activision Blizzard

Incident posture

Attack window
Mar 2020
Location
United States of America
Status
Historical
CIA posture
Available to members
Updated
2025-11-16 00:00

Linked entities

Victim
Activision Blizzard
Threat actors
0 actors
Sources
1 source

Timeline

Occurred
Mar 2020
Discovered
Pending
Disclosed
Pending
Resolved
Pending

Summary

Blizzard Entertainment experienced a massive DDoS attack disrupting global game services, causing significant latency and connection problems. The company acknowledged the attack, which affected authentication servers leading to failed or slow login attempts, with ongoing issues reported across multiple regions including the United States, China, and several European and Middle Eastern countries. Concurrently, EA Sports faced unrelated lagging and connectivity problems during the same period, though the cause remained unconfirmed. The attack persisted intermittently, later impacting Battle.net services as well.

Motives

Detailed motive labels are available to members.

1 motive

TTPs

Detailed technique labels are available to members.

1 technique

Description

On March 18, 2020, Blizzard Entertainment experienced a widespread service disruption caused by a distributed denial-of-service (DDoS) attack targeting its network providers. The attack significantly degraded connectivity and increased latency for users attempting to access Blizzard’s games globally. Blizzard’s customer support team publicly acknowledged the incident via Twitter, confirming they were actively monitoring the attack’s impact on game servers and login systems. Concurrently, the company reported technical issues affecting its authentication servers, which led to failed or delayed login attempts for players. Initial outage reports from Down Detector indicated concentrated disruptions across multiple regions, including the United States, Israel, Bahrain, Iraq, China, Singapore, Malaysia, and Denmark. No immediate claim of responsibility or attacker motive was disclosed in available reports.

The disruption occurred during a period of increased online activity due to COVID-19-related work-from-home advisories, though the article did not explicitly link the attack to this context. Blizzard provided no further updates on the March 18 attack’s resolution, but on March 20, 2020, the company reported a subsequent DDoS attack affecting its Battle.net platform, reiterating similar latency and connection issues. Electronic Arts’ EA Sports division simultaneously faced unrelated global service outages characterized by player reports of lagging and connectivity problems, though the cause remained unconfirmed. Blizzard’s documented response actions were limited to public acknowledgments of the attacks via Twitter and ongoing monitoring of network impacts, with no disclosed containment measures or technical counteractions. Service restoration timelines and final operational statuses were not provided in the available source material.

Sources

Sources available to members: 1 source.

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